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Blue Crab Comeback

Learn about the scientists and watermen who are working together to save the fishing industry. This book features a hands-on STEAM challenge and uses real-world examples to give insight into how the engineering design process is used to solve problems.

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The Art and Science of Skateboarding

Learn about the fascinating science" behind skateboard tricks and the design of skateboards! Created in collaboration with Smithsonian, this high-interest STEAM reader builds literacy skills and features a hands-on STEAM challenge."

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Making an Ocean Ecosystem

Learn how they aquariums are created and how their tiniest members play big roles in these underwater worlds! Created in collaboration with Smithsonian, this high-interest STEAM reader builds literacy skills and features a hands-on STEAM challenge.

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A Den for Bei Bei

Bei Bei is a giant panda who lives at the National Zoo. What things are needed in his enclosure to keep him healthy and happy? Introduce kindergarten students to STEAM concepts through real-world examples and a STEAM activity.

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Making Shade
Making Shade

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Making Shade

Introduce kindergarten students to early science and STEAM topics through real-world examples. This STEAM reader features a simple, hands-on STEAM activity that takes students through the steps of the engineering design process.

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Learning about Sharks

Learn about sharks and how scientists study them! Created in collaboration with Smithsonian, this STEAM reader introduces kindergarten students to STEAM concepts through real-world examples and a hands-on STEAM activity.

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Building a Beaver Lodge

Learn about the many steps that are involved with building a beaver lodge with this fun STEAM reader. Introduce kindergarten students to STEAM concepts through real-world examples and a hands-on STEAM activity.

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Taking Food To Go

Getting food to go is easy and convenient. But it's not always good for the planet. Introduce kindergarten students to the importance of recycling through real-world examples and a hands-on STEAM activity.

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Making Crayons

Learn how crayons are made and introduce kindergarten students to STEAM topics with this fun STEAM reader! This title features a simple, hands-on STEAM activity that takes students through the steps of the engineering design process.

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What Toys Can Do

Toys are designed to do different things. Learn how a toy's design affects its function and introduce kindergarten students to STEAM concepts through real-world examples and a hands-on STEAM activity.

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Folding Paper
Folding Paper

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Folding Paper

Learn about the many ways there are to fold paper with this fun STEAM reader created in collaboration with Smithsonian. Introduce kindergarten students to STEAM concepts through real-world examples and a hands-on STEAM activity.

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Finding the Right Container

Different types of containers are meant to hold different types of objects. Introduce young learners to shapes and STEAM concepts with this STEAM reader created in collaboration with the Smithsonian Institution.

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Pulling Taffy
Pulling Taffy

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Pulling Taffy

Learn how taffy is made and introduce kindergarten students to STEAM topics with this fun STEAM reader! This title features a simple, hands-on STEAM activity that takes students through the steps of the engineering design process.

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Making More Doughnuts

Have you ever wondered how doughnuts got their shape? Learn about the history of doughnuts with this STEAM reader that introduces kindergarten students to STEAM concepts through real-world examples and a STEAM activity.

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Garden Life
Garden Life

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Garden Life

Introduce kindergarten students to life science and STEAM topics through real-world examples. This STEAM reader features a simple, hands-on STEAM activity that takes students through the steps of the engineering design process.

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Helping Injured Animals

Learn how prosthetic devices and 3D printing have helped injured dogs, cats, elephants, and dolphins! This STEAM reader builds literacy and critical thinking skills through real-world examples and features a hands-on lab activity.

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Making Music
Making Music

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Making Music

Learn how musical instruments work with this STEAM reader that builds literacy and critical thinking skills through real-world examples and features a hands-on lab activity.

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Cooling Off
Cooling Off

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Cooling Off

On a hot day, what can people do to cool off? Learn about the many ways there are to keep cool. This STEAM reader builds literacy and critical thinking skills through real-world examples and features a hands-on lab activity.

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Staying Warm
Staying Warm

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Staying Warm

Learn about the many ways humans can get warm when they are too cold. This book features a hands-on STEAM challenge and uses real-world examples to give insight into how the engineering design process is used to solve problems.

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The Art of Shadow Puppets

Learn the history of shadow puppets and the technology behind them with this STEAM reader that features a STEAM challenge. Students will gain insight into how the engineering design process is used to solve problems through real-world examples.

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Building Sandcastles

Finesse your sandcastle-building skills with this fun title that examines the properties of sand and factors that influence sandcastle construction such as moisture and sunlight. This STEAM reader for 1st grade features a hands-on STEAM challenge.

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Being Like Butterflies

Learn about technologies that humans have developed by studying butterflies! This book features a hands-on STEAM challenge and uses real-world examples to give insight into how the engineering design process is used to solve problems.

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Making Water Safe

Everyone needs clean water, but not everyone has access to it. Learn how people are working to solve the clean water problem with this book that uses real-world examples to give insight into how the engineering design process is used to solve problems.

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Powered by the Sun

Learn how scientists channel energy from the sun to power awesome innovations! This book features a hands-on STEAM challenge and uses real-world examples to give insight into how the engineering design process is used to solve problems.

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